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A list of all the posts and pages found on the site. For you robots out there is an XML version available for digesting as well.
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About me
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Multi-Agent Reinforcement Learning (MARL) is a very interesting research area, which has strong connections with single-agent RL, multi-agent systems, game theory, evolutionary computation and optimization theory.
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This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
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This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
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This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
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This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
Short description of portfolio item number 1
Short description of portfolio item number 2
Published in Journal 1, 2009
This paper is about the number 1. The number 2 is left for future work.
Recommended citation: Your Name, You. (2009). "Paper Title Number 1." Journal 1. 1(1). http://academicpages.github.io/files/paper1.pdf
Published in Journal 1, 2010
This paper is about the number 2. The number 3 is left for future work.
Recommended citation: Your Name, You. (2010). "Paper Title Number 2." Journal 1. 1(2). http://academicpages.github.io/files/paper2.pdf
Published in Journal 1, 2015
This paper is about the number 3. The number 4 is left for future work.
Recommended citation: Your Name, You. (2015). "Paper Title Number 3." Journal 1. 1(3). http://academicpages.github.io/files/paper3.pdf
Published in The Thirty-First AAAI conference on Artificial Intelligence (AAAI-17), 2017
[ArXiv] [AAAI Version] [Code] [Slide]
Recommended citation: Lantao Yu, Weinan Zhang, Jun Wang, and Yong Yu. The 31st AAAI conference on Artificial Intelligence. AAAI 2017.
Published in The 40th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR-17), 2017
Recommended citation: Jun Wang, Lantao Yu, Weinan Zhang, Yu Gong, Yinghui Xu, Benyou Wang, Peng Zhang and Dell Zhang. The 40th International ACM SIGIR Conference on Research and Development in Information Retrieval. SIGIR 2017. Best Paper Award Honorable Mention
Published in KDD 2017, 2017
Recommended citation: Lantao Yu*, Xuejian Wang*(equal contribution), Kan Ren, Guanyu Tao, Weinan Zhang, Yong Yu, Jun Wang. The 23rd SIGKDD Conference on Knowledge Discovery and Data Mining. KDD 2017.
Published in AAMAS 2018, 2017
Recommended citation: Lantao Yu*, Yaodong Yang*, Yiwei Bai*(equal contribution), Jun Wang, Weinan Zhang, Ying Wen, Yong Yu. The 17th International Conference on Autonomous Agents and Multi-Agent Systems. AAMAS 2018.
Published in AAAI-18 Artificial Intelligence for Imperfect-Information Games Workshop, 2017
Recommended citation: Lantao Yu, Yi Wu, Rohit Singh, Lucas Joppa and Fei Fang. AAAI-18 Artificial Intelligence for Imperfect-Information Games Workshop.
Published in ArXiv 2018, 2018
Recommended citation: Sidi Lu, Lantao Yu, Siyuan Feng, Yaoming Zhu, Weinan Zhang, Yong Yu. In submission to ICLR 2019.
Published in ACM SIGCAS Conference on Computing and Sustainable Societies (COMPASS 2018), 2018
Recommended citation: Swaminathan Gurumurthy, Lantao Yu, Chenyan Zhang, Yongchao Jin, Weiping Li, Xiaodong Zhang, Fei Fang. ACM SIGCAS Conference on Computing and Sustainable Societies. COMPASS 2018.
Published in ArXiv 2018, 2018
Recommended citation: Zhiming Zhou, Yuxuan Song, Lantao Yu, Hongwei Wang, Zhihua Zhang, Weinan Zhang, Yong Yu. In submission to ICLR 2019.
Published in The Thirty-Third AAAI Conference on Artificial Intelligence (AAAI-19), 2019
Green Security Games (GSGs) have been proposed and applied to optimize patrols conducted by law enforcement agencies in green security domains such as combating poaching, illegal logging and overfishing. However, real-time information such as footprints and agents’ subsequent actions upon receiving the information, e.g., rangers following the footprints to chase the poacher, have been neglected in previous work. To fill the gap, we first propose a new game model GSG-I which augments GSGs with sequential movement and the vital element of real-time information. Second, we design a novel deep reinforcement learning-based algorithm, DeDOL, to compute a patrolling strategy that adapts to the real-time information against a best-responding attacker. DeDOL is built upon the double oracle framework and the policy-space response oracle, solving a restricted game and iteratively adding best response strategies to it through training deep Q-networks. Exploring the game structure, DeDOL uses domain-specific heuristic strategies as initial strategies and constructs several local modes for efficient and parallelized training. To our knowledge, this is the first attempt to use Deep Q-Learning for security games.
Recommended citation: Yufei Wang, Zheyuan Ryan Shi, Lantao Yu, Yi Wu, Rohit Singh, Lucas Joppa, Fei Fang. The Thirty-Third AAAI Conference on Artificial Intelligence. AAAI 2019.
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This is a description of your talk, which is a markdown files that can be all markdown-ified like any other post. Yay markdown!
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This is a description of your conference proceedings talk, note the different field in type. You can put anything in this field.
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An introduction of Recurrent Neural Networks.
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An introduction of Generative Adversarial Networks as well as its application to discrete sequence generation.
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Oral Presentation of the research paper Sequence Generative Adversarial Nets with Policy Gradient on the 31st AAAI Conference on Artificial Intellgence.
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Review of The Thirt-First AAAI Conference on Artificial Intelligence.
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Introduction of two research papers on applying adversarial training for information retrieval.
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Online talk on how to apply adversarial training for generating discrete data.
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Undergraduate course, University of Michigan, Mathematics Department, 2014
This is a description of a teaching experience. You can use markdown like any other post.
C, Columbia University, IEOR Department, 2017
This is a description of a teaching experience. You can use markdown like any other post.